Cassius Merrek

Gun totting Mage

Description:

Abilities

Mental (P) Pyhsical (T) Social (S)
Intelligence: • Strength: ••• Presence: ••
Wits: ••• Dexterity: •••• Manipulation: •
Resolve: •• Stamina: • Composure: ••••(•)

Skills

Mental (P) Pyhsical (T) Social (S)
Academics: Athletics: •• Animal Kin:
Computer: Brawl: Empathy:
Crafts: Drive: Expression:
Investigation: Firearms (Pistol, Assault Rifle): ••••• Intimidation: •
Medicine: Larceny: Persuasion: •
Occult: ••••• Stealth: • Socialize: •
Politics: Survival: • Streetwise: •
Science(Experiments): Weaponry: Subterfuge:

Traits

Willpower: ••••• •• ( ••••• ••••• with “Augment the Mind” )
Mana: ••••• •••••
Speed: 12
Initiative Modifier: +14 (17 with “Augment the Mind”)
Health: 6
Armor: 3 (“Misperception”)
Virtue: Prudence
Vice: Pride

Merits:

High Speech
Quick Draw •
Combat Marksmanship •••••

Combat Maneuvers
• Shoot First Add Firearms to initiative
•• Tactical Reload Reload as a reflexive action
••• Double Tap May make short bursts with additional firearms
•••• Bayonet Range Ignores target defence even when within melee range
••••• Rapid Fire One additional shot per dot of composure over 2; -1 penalty per additional shot

Advantages

Gnosis: • (Mana: ••••• •••••, Mana/Turn: •)

Arcana:

Time •
Fate ••
Mind •••

Rotes:

Mind ••• “Augment the Mind”
Time • “Perfect Timing”
Fate •• “Exceptional Luck”

Path:

Acanthus

Order:

Free Council

Equipment

Heavy Pistol (3L, 7+1 Clip, 30/60/120 range, Strength 3)

Bio:

Cassius Merrek

The Factory Arkrune